Synonyms for agatean or Related words with agatean
Examples of "agatean"
Two gods, Fate and the Lady, oppose each other in a game over the outcome of the struggle for the throne of the
Empire on the Counterweight Continent.
It is said to be the only school of assassination on the Discworld. However, assassination began in Klatch, and it is stated in "Interesting Times" that there is a small, very select guild in Hunghung, in the
The AM$ is reputedly the hardest currency outside of the
Empire. A dollar coin is Sequin (coin) sized, and although theoretically made of gold the metal has been adulterated so many times that, according to The Discworld Companion:
In early novels, most parts of the Discworld were technologically primitive, having only medieval levels of development. Advanced items such as the iconograph were made in the
Empire and unknown in Ankh-Morpork.
technologies were mostly imp-powered or otherwise magical; the Empire does not seem to have had many mechanical technologies. From about the tenth novel ("Moving Pictures"), mechanical and to a lesser extent semi-magic technologies began to be developed in Ankh-Morpork. By "Interesting Times" Ankh-Morpork had surpassed the
Empire technologically; in that novel Rincewind is offered a watch of the kind which astounded him in "The Colour of Magic", but declines because the clockwork watches now made in Ankh-Morpork are more reliable. This may be an allusion to the relative speeds of technological development in Europe and China; China (of which the
Empire is clearly a version) was much more advanced than Europe until the Industrial Revolution, when Europe rapidly surpassed it. In "Jingo", Klatch is also represented as being technologically advanced; a telescope which had recently been invented in Ankh-Morpork is old technology in Klatch. However, there is no indication that Klatch is advancing (an allusion to the technological advancement of the Second Persian and Ottoman Empires compared to the relative modern advancement of the region).
Twoflower is a native of the
Empire, on the Counterweight Continent, where he works as an ""inn-sewer-ants"" clerk, and is the first tourist ever on the Discworld. After his return, he wrote "What I Did on My Holidays".
His obsession with his own security left him no time to govern or affect history. His one recorded act was to direct the Assassins' Guild to 'inhume' the tourist Twoflower at the request of the
Empire; the attempt failed ("The Colour of Magic").
Ankh-Morpork has evolved in the series. While it still has corruption (mostly organised in guilds), it is far from crumbling by "Going Postal" and has become a high-tech (for the Disc) city-state bordering on almost steampunk levels of technology. The city is indeed the 2nd most developed nation of the disc after the
Mentioned only in "Thud!", Andy Hancock is one of the "Specials", a group of militia men trained by Sergeant Colon. He is described as being an "amiable man with an amiable smile". He fights with two curved
swords and nunchaku, which he calls "
numknuts" (a reference to "numchuks" a common term for the nunchaku in the United States, and a common accident occurring with their untrained use, as well as to the slang insult "numbnuts" meaning "idiot"). He is probably either an extremely competent fighter, or just a wild ninja wannabe. It is stated that he destroyed three practice dummies in thirty minutes. When not practicing, Hancock works for the "Grand Trunk" clacks company, supplying the Watch with information.
Discworld yeti are a kind of troll that dwell in the high Ramtops. They are noted for having thick, white, insulating rock-based fur, and large feet, which are considered an aphrodisiac in the
Empire. At least some tribes are unaware that attempting to eat humans is considered inappropriate these days. Yeti have a hunting technique of lying still in the snow until their prey is near them, then pouncing.
A species of migratory albatross. The bird's name refers not to its plumage but its migration habits, consisting of a series of lazy treks from Hub to Rim deemed pointless by most ornithologists of the Disc. One was sent to Lord Vetinari from the
Empire in "Interesting Times" bearing a message for a "Great Wizzard". The name is a play on wandering albatross, while its odd migration pattern mimics that of the Arctic tern.
Other characters in the Rincewind story arc include: Cohen the Barbarian, an aging hero of the old fantasy tradition, out of touch with the modern world and still fighting despite his advanced age; Twoflower, a naive tourist from the
Empire (inspired by cultures of the Far East, particularly Japan and China); and The Luggage, a magical, semi-sentient and exceptionally vicious multi-legged travelling accessory, made from sapient pearwood. Rincewind appeared in eight Discworld novels as well as the four Science of Discworld supplementary books.
A message, carried by pointless albatross, arrives for Lord Vetinari from the
Empire. The message explains that the Silver Horde (a group of aged barbarians introduced in "Interesting Times", wherein they conquered the Empire, and led by Cohen the Barbarian, now the Emperor) have set out on a quest. The first hero of the Discworld, "Fingers" Mazda, stole fire from the gods and gave it to mankind (analogous to Prometheus), and was chained to a rock to be torn open daily by a giant eagle as punishment. As the last heroes remaining on the Disc, the Silver Horde seek to return fire to the gods with interest, in the form of a large sled packed with explosive
Thunder Clay. They plan to blow up the gods at their mountain home, Cori Celesti. With them is a whiny, terrified bard, whom they have kidnapped so that he can write the saga of their quest. Along the way, they are joined by Evil Harry Dread (the last Dark Lord) and Vena the Raven-haired (an elderly heroine who has now gone grey).
In "Interesting Times", The Silver Horde aid Cohen in his invasion of the
Empire in an effort to steal something, which is hinted at but not revealed until the end to be the Empire itself. They also have a hand in overthrowing the current Emperor (a cruel tyrant who isn't "simply at Death's door but well inside the hallway, admiring the carpet and commenting on the hatstand"). A main point of the plot is Teach's attempt to civilise the Horde, a difficult task since "every one of them saw a book as either a lavatorial accessory or a set of portable firelighters and thought that hygiene was a greeting".
The Luggage is a large chest that follows Rincewind literally "wherever" he goes – even onto Roundworld, which Rincewind initially only visited virtually. It is made of sapient pearwood (a magical, intelligent plant that is nearly extinct, impervious to magic, and only grows in a few places outside the
Empire, generally on sites of very old magic). It can produce hundreds of little legs protruding from its underside and can move very fast if the need arises. It has been described as "half suitcase, half homicidal maniac".
In "Interesting Times" Cohen became Emperor of the
Empire, having conquered it with his allies, the Silver Horde (see below). This was intended to be a sort of retirement plan, but Cohen and his chums became bored and then abandoned the Empire in "The Last Hero", in which Cohen decides to express his displeasure with the modern world by "returning fire to the gods, with interest". After the rather unsuccessful attempt, he and his friends escaped on the backs of horses belonging to the Valkyries and rode into the sky, seeking to explore the outside of space. His current whereabouts are unknown.
Actor David Bradley played Cohen in the 2008 "The Colour of Magic" miniseries. The miniseries was produced by The Mob Film Company and Sky One and it combined both "The Colour of Magic" and "The Light Fantastic". It was broadcast on Easter Sunday and Monday 2008. In the miniseries, rather than vanishing, Bethan and Cohen show up at the docks, already married, to bid Twoflower goodbye as he heads back home. Twoflower supplies them with a wedding present of a box of
money, which he believes to be inconsequential but which Rincewind comments, out of earshot of Twoflower, would buy them a small kingdom.
A type of semi-intelligent wood that grows in areas of high residual magic. Impervious to magic, it is used in the manufacture of wizards' staffs. Mostly extinct outside the
Empire where it is still quite common, and used to make a number of aggressively ill-tempered artifacts, such as The Luggage in Colour of Magic. An artifact made of sapient pearwood will follow its owner "anywhere". One of its earliest uses was in the manufacture of grave goods for which the well-worn phrase "You can't take it with you" is manifestly incorrect.
Cripple Mr Onion was originally a fictional card game played by characters in the novels "Wyrd Sisters", "Reaper Man", "Witches Abroad" and "Lords and Ladies". A game called "Shibo Yangcong-San" ("Cripple Mr Onion" in Chinese) appears in "Interesting Times" as a tile game played in the
Empire. This was used by Dr Andrew Millard and Prof. Terry Tao as the basis for an actual card game. The complete rules and design of this game were posted on USENET around 1993 and were approved by Pratchett himself. It contains elements of blackjack and poker.
The story begins in Ankh-Morpork, the biggest city on the Discworld. The main character is an incompetent and cynical wizard named Rincewind, who is hired as a guide to the rich but naive Twoflower, an insurance clerk from the
Empire who has come to visit Ankh-Morpork. Initially attempting to flee with his advance payment, Rincewind is captured by the Patrician of Ankh-Morpork, who forces him to protect Twoflower, lest the tourist's death provoke the
Emperor into invading Ankh-Morpork. After Twoflower is kidnapped by a gang of thieves and taken to the Broken Drum Pub, Rincewind stages a rescue alongside the Luggage, an indestructible, enchanted and sentient chest belonging to Twoflower. Before this, Twoflower convinces the Drum's barman to take out a fire insurance policy; the barman subsequently attempts to burn down the Drum in order to claim the money, but ends up causing a fire that destroys the whole of Ankh-Morpork. Rincewind and Twoflower escape in the chaos.
Twoflower is the optimistic but naive tourist. He often runs into danger, being certain that nothing bad will happen to him since he is not involved. He also believes in the fundamental goodness of human nature and that all problems can be resolved, if all parties show good will and cooperate. Rincewind, of course, remains immovably convinced that Twoflower's IQ is comparable to that of a pigeon. He has no understanding of the
/Ankh-Morpork exchange rate and often overpays, primarily because even the smallest denomination of
coin is made of pure gold, and, thus, often pays for small items and minor services with enough wealth to buy a sizable fraction of the city. However, he introduces the concept of insurance to Ankh-Morpork (in particular to the landlord of the Broken Drum, which would prove fortunate as the city and tavern were both consumed by flame (albeit not entirely by accident) — the policy allowed the Broken Drum to be rebuilt as the Mended Drum.)
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