Synonyms for dreamfactory or Related words with dreamfactory

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Examples of "dreamfactory"
DreamFactory Software was founded in 1998 by technology entrepreneur Bill Appleton. DreamFactory™ is the namesake of the proprietary authoring software Appleton developed during his tenure as president of Cyberflix. The software was used in Cyberflix’s CD-ROM video game . Appleton currently serves as the company’s president. DreamFactory is a private, venture-backed company based in Campbell, California, with an additional development center in Atlanta.
DreamFactory Software is a Campbell, California-based software company. DreamFactory develops open source software that provides backend-as-a-service to native mobile or HTML5 applications in cloud-based environments.
DreamFactory took on a $5.6 million Series A round of funding from New Enterprise Associates in 2006. Greg Papadopoulos, former chief technology officer at Sun Microsystems and a partner at NEA, sits on the DreamFactory board.
CyberFlix's founder, Bill Appleton, is famous for his work with the SuperCard development environment and for the early World Builder adventure game production system. He also founded a company called DreamFactory Software in 1998. DreamFactory Software kept the trade mark for CyberFlix registered until November 25, 2006.
Appleton currently serves as chief technology officer of DreamFactory Software, a Campbell, California-based company he co-founded. DreamFactory builds software tools for the enterprise, originally targeting users and currently developing a cloud service platform for enterprise companies to move their apps and data freely without any lock-in restrictions to any hosted cloud.
In 2013, the company launched DreamFactory Services Platform (DSP) to connect mobile apps to enterprise back-end infrastructures in the cloud. It provides a standards-based service palette and can be installed on any cloud or enterprise datacenter. The company operates as a software-as-a-service model, developing tools that address the movement of enterprise applications without lock-in restrictions across mobile devices. DreamFactory clients include enterprise technology companies, Web development agencies, and independent developers.
"Ehrgeiz Original Soundtrack" contains sixty-one musical tracks from the game. It was composed by Takayuki Nakamura, who previously composed the DreamFactory and Square collaboration Tobal 2. It was released on November 21, 1998 by DigiCube.
The game incorporates full motion video via the DreamFactory engine licensed from Bill Appleton. Traditional animation was outsourced to Karen Johnson Productions, and ink and paint was conducted by Virtual Magic.
, fully titled Ehrgeiz: God Bless The Ring, is a 3D fighting video game developed by DreamFactory and published by Namco in 1998 for the arcade platform. It was first ported to the PlayStation and published by Square Co. in 1998, then to Japan's PlayStation Network by Square Enix in 2008.
William "Bill" Appleton (born May 23, 1961) is an American entrepreneur and technologist best known as the programmer of the first rich media authoring tool World Builder, the multimedia programming language SuperCard, a best-selling CD-ROM , and DreamFactory, a cloud service platform.
The DreamFactory legacy suite includes cloud development for IT; release management and data migration for administrators; visual studio for operations; and project, document and performance management for teams. The company’s products integrate with, Windows Azure, Cisco Connect, Intuit and Amazon Web Services. Clients include, Nike, Apple Computer, American Express and Merck.
"Tapout" was published by Crave Entertainment and developed by DreamFactory. The subtitle "Tapout" refers to a fighter tapping his hand indicating that he has submitted to a submission hold. A tapout, along with a knockout, judge's decision, and referee stoppage, is one of the ways of ending a UFC bout.
A new game was unveiled in "Weekly Famitsu" in 2008. It was developed by DreamFactory for the Wii and has no connection to the previous games' storyline. It is titled War Budokai, roughly translated as "War Tournament". While previous "Toshinden" installments feature mainly weapons-based combat, "War Budokai" features hand-to-hand combat alongside the weapons-based battles. A total of 8 characters were unveiled in official illustrations. The game was released in Japan on December 10, 2009.
The Album is the debut album by German recording artist Daniel Schuhmacher, the winner of the sixth season of "Deutschland Sucht Den Superstar", the German version of "American Idol". It was released by Sony Music on June 19, 2009. Entirely produced by "DSDS" judge Dieter Bohlen's Dreamfactory, the album contains two cover versions which were already performed by Schuhmacher during the "DSDS" shows, including "Sweet Dreams (Are Made of This)" by Eurythmics and "Ain't No Sunshine" by Bill Withers.
Announced in January 2000 under the working title of "Type-S", "Driving Emotion Type-S" was developed by Escape, a subsidiary of Square. Its development team had previously worked with DreamFactory on "Ehrgeiz" and the "Tobal" series for the PlayStation. The announcement was later followed by a four-page advertisement in the Japanese gaming magazine "Weekly Famitsu", which stated that the game would be Square's first release for the PlayStation 2.
Appleton has designed and written more than 30 professional software publications throughout his career, including World Builder, the first-ever rich media authoring tool. Appleton also created the multimedia programming language SuperCard and developed Titanic: Adventure Out of Time, a national best-selling CD-ROM game that sold more than 5 million copies worldwide. He currently is the founder and chief technology officer of DreamFactory Software and is developing a cloud service platform in the enterprise space.
Ishii was born in Ichinomiya City, Aichi Prefecture, Japan. He was a designer on groundbreaking Sega titles "Virtua Racing" and "Virtua Fighter". Ishii was also a designer and director for the first "Tekken" game in 1994. He established his own company, DreamFactory Co., Ltd. in November 1995, through Sega Enterprises Ltd. and Namco Ltd., expanding his fighting game pedigree to create titles such as "Tobal No. 1", "Ehrgeiz", and "The Bouncer".
"Kakuto Chojin: Back Alley Brutal" was developed by Dream Publishing, a subsidiary of the fighting game company DreamFactory and publisher Microsoft Game Studios. The game was first introduced as "Project K-X", a technology demonstration for Microsoft's then-new Xbox console, at the Spring Tokyo Game Show in 2001. Seiichi Ishii, head of the project's development, stated that the prototype only ran at a frame rate of 30 frames per second, but was doubled when the team molded the demo into a finished product.
In March 2007 the band released their first studio effort "Whale". The album was recorded from September 2005 to March 2007 at Dreamfactory Studios in Boynton Beach, Florida. It featured the original line up, with Ryan Neuburger on drums and Joe Dupell on bass. The double-disc debut has 21 tracks ranging from rock, to reggae, to folk. The hit tracks "Operation of Flight" and "Sleep" were rotated heavily on Sirius Jam-On, earning the band "most-played" status for an unsigned act. They toured heavily in Florida to promote the album in the fall of 2007.
In Summer 2002, almost a year before its release, Crave Entertainment asserted that ""Tapout 2" will feature a completely overhauled core game engine. 'With the changes in the engine, an enhanced AI, upgraded career mode, and new fighting moves, we're practically putting the gamer right in the middle of The Octagon,' said Rob Sandberg, senior producer at Crave Entertainment. 'Tapout 2 will look and play noticeably different from any previous version, and I think fighting game fans will be very impressed.'" As later reviews from March 2003 demonstrate, "Tapout 2" was ultimately published by TDK Mediactive and developed by DreamFactory.