Synonyms for hypernext or Related words with hypernext

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Examples of "hypernext"
HyperNext is a visual software development system aimed at beginner programmers that runs on Macintosh and Windows computers. It was inspired by HyperCard and includes a GUI having controls such as buttons and listboxes, and an interpreted English-like programming language. HyperNext also includes a high-level object-oriented compiled BASIC. The HyperNext Studio package comprises three complementary applications that can help users create and run software under Windows and Mac OS X and Mac OS 9 platforms:
The HyperNext language can be extended with user-defined or third-party plugins developed using HyperNext Developer. HyperNext also has the ability to run RBscripts at runtime so allowing users to make their own programmable applications. There is a wide range of RBscript code and similar BASIC code already available at various sites on the internet. RBscript is a version of REALbasic, a modern object-oriented BASIC developed by REAL Software.
HyperNext's main programming language is simply called HyperNext and is loosely based on Hypercard's HyperTalk language. HyperNext is an interpreted English-like language and has many features that allow creation of full applications and stacks. These features includes a large variety of keywords to affect and receive feedback from its many GUI control types and multi-media capabilities using Apple QuickTime. Midi notes and sounds can be played using Note Player and HyperNext's sprite surface has various uses including game development. The Macintosh versions of HyperNext include functions to run the AppleScript scripting language.
HyperNext Android Creator includes a subset of the current Android functionality including Services for running background tasks. It builds Android apps for Android OS 1.6 and above.
HyperNext Android Creator (HAC) is a software development system aimed at beginner programmers that can help them create their own Android apps without knowing Java and the Android SDK. It is based on HyperCard that treated software as a stack of cards with only one card being visible at any one time and so is well suited to mobile phone applications that have only one window visible at a time. HyperNext Android Creator's main programming language is simply called HyperNext and is loosely based on Hypercard's HyperTalk language. HyperNext is an interpreted English-like language and has many features that allow creation of Android applications. It supports a growing subset of the Android SDK including its own versions of the GUI control types and automatically runs its own background service so apps can continue to run and process information while in the background.
A recent introduction to HyperNext is the ability to control biofeedback devices such as the LightStone using USB HID communications. The LightStone device sends out data that can be processed to give heart rate and skin conductance values which can then be monitored by a program to aid meditation or enable biofeedback games to be played. HyperNext has an example project and stack that display graphically the data from a LightStone device.
HyperNext has a framework for developing neural networks and comes with examples showing how to implement neural network training and testing. The example projects and stacks include analysis of patient heart data, DNA sequences and second hand car prices.
HyperNext Android Creator(HAC) can develop applications for Android and runs on the Windows platform. It allows beginner programmers to develop applications for both the Android Emulator and Android smart-phones/tablets without the need to know the Java programming language.
HyperNext Android Creator integrates with the Android SDK and Java JDK to allow much easier creation of Android apps by beginner programmers than either the Eclipse (software) or NetBeans development systems can because knowledge of the Java programming language and Android SDK framework are not required.
HyperNext has a relatively simple design interface that allows programs to be quickly run and tested. Controls such as buttons can be selected on the toolbar and then added to the design window. Once placed, controls can have their properties changed and their scripts edited using the in-built script editor. HyperCard is based on the concept of a "stack" of virtual "cards." Cards hold data, just as they would in a rolodex but can also contain user-interface elements such as buttons.