Synonyms for macromind or Related words with macromind

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Examples of "macromind"
Macromedia originated in the 1992 equal merger of Authorware Inc. (makers of Authorware) and MacroMind-Paracomp (makers of Macromind Director).
In 1988 the company moved to San Francisco, and in 1991 MacroMind merged with Paracomp to become MacroMind-Paracomp, then in 1992 merged with Authorware, Inc forming Macromedia.
SoundEdit was later bought by Macromind-Paracomp, which became Macromedia (now Adobe Systems).
Paracomp was a Macintosh programming company known for their 3D software, Swivel 3D and ModelShop and FilmMaker. FilmMaker was known for its packaging which was a 16mm film reel tin which was used to contain the software and manuals. It was acquired by MacroMind in 1990 to briefly form MacroMind-Paracomp, before adding Authorware and becoming Macromedia.
"Alice" was developed with MacroMind Director. With music by Kazuhiko Kato, and artwork by Kuniyoshi Kaneko, the game has been noted as an ambitiously artistic piece of software.
At MacroMind, Canter was involved in one of the first known cases of a virus being distributed via commercial software. According to the March 16, 1988 edition of the "Toronto Star", several MacroMind products shipped with virus infected media. Analysis later revealed that Canter's computer was infected with the virus while he was working on training material for the software products. MacroMind and Canter moved to San Francisco, California, where the company received venture capital funding and was the third software-related investment of the firm Kleiner Perkins Caufield & Byers. To speed growth, Macromind engaged in a series of mergers and acquisitions in the late 1980s and early 1990s, renaming itself Macromedia in 1991.
Allen founded Authorware in 1984, incorporating it in 1985. Authorware merged with MacroMind-Paracomp in 1992 to form Macromedia, which was later bought by Adobe Systems.
Director started out as MacroMind "VideoWorks", an application for the original Apple Macintosh. Animations were initially limited to the black and white of early Macintosh screens.
Mouse Practice was created using MacroMind Director and released in 1992 by Apple for the Macintosh computer platform. It involved the user learning the key functions of the mouse by controlling a scuba diver in an underwater environment.
After leaving Industrial Light and Magic, Glass worked on several projects with Marc Canter, founder of Macromind which later became Macromedia, birthplace of Shockwave and later Flash animation & multimedia software.
Shockwave originated with the "VideoWorks" application developed by MacroMind for the original Apple Macintosh. Animations were initially limited to the black and white of early Macintosh screens. VideoWorks was rebranded as "Director 1.0" in 1987. Director 2.2 was released in 1988, and included the Lingo scripting language with extensibility provided by Xtras. A Windows version was available in the early 1990s. Director 3.0 was the last version by MacroMind, and released in 1989 which introduced XObjects to Lingo. Shockwave Player had still not been developed, and the sole means of publishing content remained generating executable applications.
Canter co-founded MacroMind in 1984, the company that later became Macromedia, and began developing for the newly launched Apple Macintosh. Canter launched MacroMind with the idea of it being a “software rock and roll band”, and the company created the first multimedia player, the first cross-platform authoring system and the world's leading multimedia platform. Partly due to his work with the company, Canter is considered one of the founders of multimedia. In the 1990s, he was the chairman of virtual technology company Canter Technology.
MacroMind was an Apple Macintosh software company founded in Chicago in 1984 by Marc Canter, Jay Fenton and Mark Stephen Pierce. The company's first product was SoundVision, a combined music and graphics editor. Before the release, the graphics editor was removed, and SoundVision became MusicWorks. Along with other early programs, MusicWorks was originally distributed by Hayden Software.
In 1991 the magazine began publishing Verbum Interactive, which was billed as the "first CD-ROM periodical." "Verbum Interactive" was produced using MacroMind Director and was hailed as a groundbreaking product, but criticized for the high cost of the equipment needed to view it, and for the slow performance of the CD-ROM technology it relied upon.
Marc Canter is an American internet entrepreneur, speaker, and "technology evangelist." An early pioneer of online software, he has been called the "godfather of multimedia". Canter is a co-founder of Cola, a company that publishes a messaging application. Previously, he was a founder of social networking tool Broadband Mechanics, as well as Macromind, the company that became Macromedia.
It was created, and runs, using HyperCard. Animated portions were made using MacroMind VideoWorks, a linear animation program that later became Macromedia Director. A XCMD plug-in enabled VideoWorks animated sprites to be displayed with an alpha mask on top or behind HyperCard's graphic layer.
After Yamaha Corporation’s KORG division absorbed Sequential, Jungleib consulted as Product Planner to finish the Wavestation and develop Sondius® physically-modeled sounds. Now independent, he consulted on MIDI tools for Silicon Graphics, further exploring multi-media design by becoming an early Macromind Director certified developer. Director synchronization problems motivated his first patent (#5,286,908), which forged bi-directional linkage between graphics and music programs. He employed this technology to implement California Recording Institute’s visual virtual mixing system.
In 1993, following the release of Myst, Cyan produced a colorized version of Spelunx. Although the original monochrome version contained small amounts of color at specific locations or during specific events (utilizing MacroMind Player, a predecessor of Adobe Flash), this new version (colorized by artist Josh Staub) contained full-color scenery and animation (as well as a small easter egg: an image of Myst Island hidden within one of the original rooms).
Gene Mackles recalled: "I took on the assignment to produce about 2 hours of animation for the [show]. With a ridiculously tight deadline and budget, the only possibility for this to work at the time involved purchasing half a dozen Macintosh computers and assembling a team of animators using Macromind Director to get it to happen. Amazingly enough it worked, and Chris Pullman and I won a daytime Emmy for our effort".
He also produced the video graphics for Cave Man (a video-pinball hybrid), Mad Planets, Krull, Q*Bert's Qubes, The Three Stooges, Quizimodo, M.A.C.H. 3 and Us vs Them. He also developed graphics for a number of video games that were never manufactured, such as Protector, Tylz and Wiz Warz. For independent arcade producers he created artwork for Lotto Fun and Double Cheese. During this period he also produced game graphics for the Sega Genesis system Home Alone, Premier Technology (Exterminator) and Maze Wars+ for Macromind.