SynonymsBot
Synonyms for monodevelop or Related words with monodevelop
xamarin
wxwidgets
kdevelop
morphos
sharpdevelop
aptana
gedit
slickedit
pyqt
mingw
webstorm
jetbrains
codewarrior
ironpython
kdenlive
ironruby
jedit
xcode
haxe
textmate
gambas
freebasic
xbmc
gitlab
abiword
teechart
xojo
pygame
opensource
seamonkey
inkscape
anjuta
openal
neooffice
vaadin
wxpython
codeigniter
webmatrix
xulrunner
libreoffice
agpl
netbeans
icefaces
watcom
jbuilder
qcad
libav
xchat
statusnet
moinmoin
Examples of "monodevelop"
Xamarin offers a rebranded version of
MonoDevelop
4.0 as Xamarin Studio which now uses platform-specific code in various places to enhance the look and feel. While Mono provides a package for Solaris 10 running on SPARC,
MonoDevelop
packages for OpenSolaris are only provided by groups from the OpenSolaris community.
MonoDevelop
on FreeBSD is likewise supported only by the FreeBSD community.
SharpDevelop and
MonoDevelop
are open-source alternative IDEs.
Over time, the
MonoDevelop
project was absorbed into the rest of the Mono project and as of 2016, is actively maintained by Xamarin and the Mono community. Since Mono 1.0 Beta 2,
MonoDevelop
is bundled with Mono releases.
MonoDevelop
(also known as Xamarin Studio) is an open source integrated development environment for Linux, macOS, and Windows. Its primary focus is development of projects that use Mono and .NET frameworks.
MonoDevelop
integrates features similar to those of NetBeans and Microsoft Visual Studio, such as automatic code completion, source control, a graphical user interface (GUI) and Web designer.
MonoDevelop
integrates a Gtk# GUI designer called Stetic. It supports
MonoDevelop
is an IDE for the .NET platform with features comparable to Microsoft Visual Studio. Highlights include:
MonoDevelop
can be used on Windows, macOS and Linux. Officially supported Linux distributions include CentOS, Debian, Fedora, openSUSE, SUSE Linux Enterprise, Red Hat Enterprise Linux and Ubuntu, with many other distributions providing their own unofficial builds of
MonoDevelop
in their repositories. macOS and Windows have been officially supported since version 2.2.
Editors and integrated development environments (IDEs) supporting D include Eclipse, Microsoft Visual Studio, SlickEdit, Emacs, vim, SciTE, Smultron, TextMate,
MonoDevelop
, Zeus, and Geany among others.
Glade can be used with the Glade# bindings to easily design GUI applications. A GUI designer called Stetic is integrated with the
MonoDevelop
IDE.
WebSharper can be used with any text editor. WebSharper can also be used with Visual Studio 2008/2010/2012 templates with full ASP.NET integration and with
MonoDevelop
.
MonoDevelop
is a free GNOME integrated development environment primarily designed for C# and other .NET languages such as Nemerle, Boo, and Java (via IKVM.NET), although it also supports languages such as C, C++, Python, and Vala.
MonoDevelop
was originally a port of SharpDevelop to Gtk#, but it has since evolved to meet the needs of Mono developers. The IDE includes class management, built-in help, code completion, Stetic (a GUI designer), project support, and an integrated debugger.
MonoDevelop
has included a GTK# GUI designer called Stetic since version 0.1. to develop GTK+ user interfaces in C#. Stetic is very similar to Glade Interface Designer but is integrated into
MonoDevelop
with features such as drag and drop. It has been criticized for being more difficult to work with than the likes of Qt Designer and the Microsoft Visual Studio Windows Forms Editor when the programmer does not yet have a concrete layout in mind.
MonoDevelop
has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0 and C# 6.0.
Some IDEs support multiple languages, such as GNU Emacs based on C and Emacs Lisp, and IntelliJ IDEA, Eclipse, MyEclipse or NetBeans, all based on Java, or
MonoDevelop
, based on C#.
A customized version of
MonoDevelop
ships with Unity, the game engine by Unity Technologies. It enables advanced C# scripting, which is used to compile cross-platform video games by the Unity compiler.
Starting with version 4.x, Xamarin rebranded
MonoDevelop
as Xamarin Studio, but only for the Windows version of the IDE. As of 2016, Xamarin Studio also runs on macOS.
If available, the Small Basic development environment will display documentation for third-party libraries. The development environment accepts documentation in the form of an XML file, which can be automatically generated from source code comments by tools such as Microsoft Visual Studio and
MonoDevelop
.
SharpDevelop is written entirely in C# and consists of about 20 components that integrate to form the application. The source code editor component is known as AvalonEdit and can be used by other applications. Early in its development the project was split for Mono and Gtk# development into the
MonoDevelop
project.
In December 2012, Xamarin released Xamarin.Mac, a plugin for the existing
MonoDevelop
Integrated development environment (IDE), which allows developers to build C#-based applications for the Apple OS X operating system and package them for publishing via the Apple App Store.
In February 2013, Xamarin announced the release of Xamarin 2.0. The release included two main components: Xamarin Studio, a re-branding of its open-source IDE
Monodevelop
; and integration with Visual Studio, Microsoft's IDE for the .NET Framework, allowing Visual Studio to be used for creating applications for Android and iOS, as well as for Windows.
In late 2003, a group of developers from the Mono community began migrating SharpDevelop, a successful .NET open source IDE from Windows Forms on Windows to the GNOME toolkit (Gtk#) on Linux. The fork was also to target the Mono framework instead of the Microsoft .NET Framework implementation. Being an early fork of SharpDevelop,
MonoDevelop
architecturally differs from recent SharpDevelop releases.