Synonyms for msvc or Related words with msvc

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Examples of "msvc"
Media scanning and verification cell (MSVC) was established under IDSP in July 2008 to improve Event-Based Surveillance & to catch unusual health events reported in the media. MSVC regularly monitors electronic & print media for these events.
Microsoft Visual C compiler has builtin function codice_22 so the cpuid instruction may be embedded without using inline assembly, which is handy since the x86-64 version of MSVC does not allow inline assembly at all. The same program for MSVC would be:
MSVCRT.DLL is the C standard library for the Visual C++ (MSVC) compiler from version 4.2 to 6.0. It provides programs compiled by these versions of MSVC with most of the standard C library functions. These include string manipulation, memory allocation, C-style input/output calls, and others. MSVCP*.DLL is the corresponding C++ library.
CMake can generate makefiles for many platforms and IDEs including Unix, Windows, Mac OS X, OS/2, MSVC, Cygwin, MinGW and Xcode.
Microsoft Visual C++ (often abbreviated to MSVC or VC++) is an integrated development environment (IDE) product from Microsoft for the C, C++, and C++/CLI programming languages. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms. It features tools for developing and debugging C++ code, especially code written for Windows API, DirectX and .NET Framework.
Some of Code::Blocks features are targeted at users migrating from other IDE's - these include Dev-C++, Microsoft Visual C++ project import (MSVC 7 & 10), and Dev-C++ Devpak support.
RE2 by Google is designed for the Linux operating system. It also runs on MS Windows using MSVC, MinGW, or Cygwin. It should also run on other operating systems that support CMake.
It is written in C++, and compiles under Microsoft Windows, OS X, Linux, iOS and Android, using GCC and MSVC. It includes code for rendering with OpenGL ES. The rendering module is factored out so that the code can be ported to other APIs.
Versions of MSVC before 4.0 and from 7.0 to 13.0 used differently named DLLs for each version (MSVCR20.DLL, MSVCR70.DLL, MSVCR71.DLL, MSVCP110.DLL, etc.). Applications are required to install the appropriate version, and Microsoft offers Visual C++ Redistributable packages for this purpose, though Windows typically comes with one version already installed.
With Version 14.0, most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL. However, C/C++ programs using UCRTBASE.DLL are forced to link against another new DLL, the VCRuntime, whose name continues to change with each version of MSVC (e.g. VCRUNTIME140.DLL).
The first widely used implementation of hash tables in the C++ language was codice_5, codice_6, codice_7, codice_8 class templates of the Silicon Graphics (SGI) Standard Template Library (STL). Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ and the Visual C++ (MSVC) standard library).
Posh does not provide alternatives where a host platform does not offer a feature, but informs through preprocessor macros what is supported and what is not. It sets macros to assist in compiling with various compilers (such as GCC, MSVC and OpenWatcom), and different host endiannesses. In its simplest form, only a single header file is required. In the optional C source file, there are functions for byte swapping and in-memory serialisation/deserialisation.
Microsoft Visual C++ (MSVC) provides several extensions to standard C++ which allow functions to be specified as imported or exported directly in the C++ code; these have been adopted by other Windows C and C++ compilers, including Windows versions of GCC. These extensions use the attribute codice_26 before a function declaration. Note that when C functions are accessed from C++, they must also be declared as codice_27 in C++ code, to inform the compiler that the C linkage should be used.
Microsoft's emphasis on MFC has been reduced in favor of its .NET Framework. MFC 7, 8 and 9 bridge elements of MFC with .NET Framework to aid developers in migrating to the new framework. The MSVC++ compiler backend can emit managed and native object files. The linker can then build them together, generating mixed (both managed and native) applications, allowing existing native applications to use managed extensions in a seamless manner. Though Microsoft has de-emphasized MFC, it remains a widely used framework.
The latest stand-alone version for Windows is 2009 (13.0). Contrary to the version 12.0, which was only able to decompress the newer .sitx (and ZIP) archives, version 2009 claims to be able to decompress over 30 formats, some listed below. The executables require both, the .NET v2.0 framework and MSVC 2008 (9.0) runtimes. The previous stand-alone version able to decompress .sit and other classic Mac OS-specific archives was 7.02, distributed with StuffIt v7.0.x for Windows.
Qt Creator is a cross-platform C++, JavaScript and QML integrated development environment which is part of the SDK for the Qt GUI Application development framework. It includes a visual debugger and an integrated GUI layout and forms designer. The editor's features include syntax highlighting and autocompletion, but purposely not tabs (although plug-ins are available). Qt Creator uses the C++ compiler from the GNU Compiler Collection on Linux and FreeBSD. On Windows it can use MinGW or MSVC with the default install and can also use Microsoft Console Debugger when compiled from source code. Clang is also supported.
The reference implementation of FLAC is implemented as the "libFLAC" core encoder & decoder library, with the main distributable program codice_1 being the reference implementation of the libFLAC API. This codec API is also available in C++ as libFLAC++. The reference implementation of FLAC compiles on many platforms, including most Unix (such as Solaris, BSD) and Unix-like (including Linux), Microsoft Windows, BeOS, and OS/2 operating systems. There are build systems for autoconf/automake, MSVC, Watcom C, and Xcode. There is currently no multicore support in libFLAC.