Synonyms for sxga or Related words with sxga

xga              uxga              wxga              wuxga              wsxga              qvga              svga              qqvga              hvga              wqxga              wqvga              wvga              qxga              wqhd              quxga              xvga              cyberdisplay              qhd              fhd              uvga              qsxga              wquxga              qwxga              wsvga              qfhd              megapixel              syndiant              mpixel              uhd              hxga              fullhd              horizontalvertical              megapixels              whuxga              cstn              uhdv              sxvga              sqcif              qcif              huxga              pentile              rgby              emagin              microoled              truecolor              mpels              fwvga              qsif              widescreen              multisync             



Examples of "sxga"
XGA+ is the next step after XGA (1024×768), although it is not approved by any standard organizations. The next step with an aspect ratio of 4:3 is 1280×960 ("SXGA-") or SXGA+ (1400×1050).
SXGA is the most common native resolution of 17 in and 19 in LCD monitors. An LCD monitor with SXGA native resolution will typically have a physical 5:4 aspect ratio, preserving a 1:1 pixel aspect ratio.
SXGA+ stands for Super Extended Graphics Array Plus and is a computer display standard. An SXGA+ display is commonly used on 14-inch or 15-inch laptop LCD screens with a resolution of 1400×1050 pixels. An SXGA+ display is used on a few 12-inch laptop screens such as the ThinkPad X60 and X61 (both only as tablet) as well as the Toshiba Portégé M200 and M400, but those are far less common. At 14.1 inches, Dell offered SXGA+ on many of the Dell Latitude "C" series laptops, such as the C640 and the C810, and Lenovo on the ThinkPad T61 and T61p. Sony also used SXGA+ in their Z1 series, but no longer produce them as widescreen has become more predominant.
ForthDD supplies full colour, all digital QXGA (2048 × 1536), SXGA (1280 × 1024) and WXGA (1280 × 768) microdisplays. These products are available as chipsets and board level based products.
WSXGA and WXGA+ can be considered enhanced versions of WXGA with more pixels, or as widescreen variants of SXGA. The aspect ratios of each are (widescreen).
DFP was superseded by DVI because of a low maximum resolution of 1280 × 1024 (SXGA), whereas DVI supports much higher resolutions.
There is a less common 1280×960 resolution that preserves the common 4:3 aspect ratio. It is sometimes unofficially called SXGA− to avoid confusion with the "standard" SXGA. Elsewhere this 4:3 resolution was also called UVGA ("Ultra VGA"): Since both sides are doubled from VGA the term "Quad VGA" would be a systematic one, but it is hardly ever used, because its initialism QVGA is strongly associated with the alternate meaning "Quarter VGA" (320×240).
In desktop LCDs, SXGA+ is used on some low-end 20-inch monitors, whereas most of the 20-inch LCDs use UXGA (standard screen ratio), or WSXGA+ (widescreen ratio).
SXGA is also a popular resolution for cell phone cameras, such as the Motorola Razr and most Samsung and LG phones. Although being taken over by newer UXGA (2.0-megapixel) cameras, the 1.3-megapixel was the most common around 2007.
There is a widescreen version of SXGA+ called WSXGA+ with a resolution of 1680×1050. This is a common native resolution of 19–22-inch wide-aspect LCD monitors, and is also available on many laptops.
SXGA is an abbreviation for Super Extended Graphics Array referring to a standard monitor resolution of 1280×1024 pixels. This display resolution is the "next step" above the XGA resolution that IBM developed in 1990.
It is the next common step in resolution after SXGA, although it is not approved by any organization. The most common resolution immediately above is called UXGA (sometimes also known as UGA), which has 1600×1200 pixels.
WSXGA+ is the widescreen version of SXGA+, but it is not approved by any organization. The next highest resolution (for widescreen) after it is WUXGA, which is 1920×1200 pixels.
UXGA or UGA is an abbreviation for Ultra Extended Graphics Array referring to a standard monitor resolution of 1600×1200 pixels (totaling 1,920,000 pixels), which is exactly four times the default resolution of SVGA (800×600) (totaling 480,000 pixels). Dell Inc. refers to the same resolution of 1,920,000 pixels as "UGA". It is generally considered to be the next step above SXGA (1280×960 or 1280×1024), but some resolutions (such as the unnamed 1366×1024 and SXGA+ at 1400×1050) fit between the two.
The video controller can emit standard modern TV resolutions, such as HD and Full HD, and higher or lower monitor resolutions and older standard CRT TV resolutions. As shipped (i.e., without custom overclocking) it can emit these: 640×350 EGA; 640×480 VGA; 800×600 SVGA; 1024×768 XGA; 1280×720 720p HDTV; 1280×768 WXGA variant; 1280×800 WXGA variant; 1280×1024 SXGA; 1366×768 WXGA variant; 1400×1050 SXGA+; 1600×1200 UXGA; 1680×1050 WXGA+; 1920×1080 1080p HDTV; 1920×1200 WUXGA.
Most sensors are made for camera phones, compact digital cameras, and bridge cameras. Most image sensors equipping compact cameras have an aspect ratio of 4:3. This matches the aspect ratio of the popular SVGA, XGA, and SXGA display resolutions at the time of the first digital cameras, allowing images to be displayed on usual monitors without cropping.
HSXGA, an abbreviation for Hexadecatuple Super Extended Graphics Array, is a display standard that can support a resolution of roughly 5120×4096 pixels with a 5:4 aspect ratio. The name comes from it having sixteen ("hexadecatuple") times as many pixels as an SXGA display.
The BenQ S500 is a mobile phone announced by BenQ in 2005. It has a SXGA (1.3 Megapixels) camera with flash (50 Hz/ 60 Hz). It also has an MP3 player that can be launched by pressing and holding the 'play' button, which is located at the side of the phone. The user can also see which song is being played and the elapsed time even when the phone is not flipped open.
Both Toshiba's and Intel's single-panel LCOS display program were discontinued in 2004 before any units reached final-stage prototype. There were single-panel LCoS displays in production: One by Philips and one by Microdisplay Corporation. Forth Dimension Displays continues to offer a Ferroelectric LCoS display technology (known as Time Domain Imaging) available in QXGA, SXGA and WXGA resolutions which today is used for high resolution near-eye applications such as Training & Simulation, structured light pattern projection for AOI. Micron's FLCoS technology is another single panel RGB solution used in pico-projectors, and near-eye display applications.
The availability of inexpensive LCD monitors has made the 5:4 aspect ratio resolution of 1280 × 1024 more popular for desktop usage during the first decade of the 21st century. Many computer users including CAD users, graphic artists and video game players ran their computers at 1600 × 1200 resolution (UXGA) or higher such as 2048 × 1536 QXGA if they had the necessary equipment. Other available resolutions included oversize aspects like 1400 × 1050 SXGA+ and wide aspects like 1280 × 800 WXGA, 1440 × 900 WXGA+, 1680 × 1050 WSXGA+, and 1920 × 1200 WUXGA; monitors built to the 720p and 1080p standard are also not unusual among home media and video game players, due to the perfect screen compatibility with movie and video game releases. A new more-than-HD resolution of 2560 × 1600 WQXGA was released in 30-inch LCD monitors in 2007.