Synonyms for tatsumaki or Related words with tatsumaki

banchou              kenka              gekkou              chidori              shuu              sasori              tenku              hurricaneger              daishogun              burai              ippatsu              retsu              ganbaruger              kirigakure              matsukaze              tsume              tsubame              tenka              combattler              kyouko              bancho              gyrozetter              genki              rekka              gokudo              saizo              saizou              ryuho              kamaitachi              kagerou              homura              matoi              mitsurugi              toramaru              asagi              mutsuki              retsuden              uzuki              ayakashi              getbackers              minazuki              bakuhatsu              sazer              genjuro              hiwatari              murasame              hissatsu              damashii              senshi              sagiri             



Examples of "tatsumaki"
Other notable releases included "Feelings" with Mike Shiver on Lost Language & Solaris and "Run Away" with Redd Square on Tatsumaki.
Whirlwind (Shikonmado - Dai tatsumaki) is a 1964 Japanese historical drama. It was directed by Hiroshi Inagaki. The film is set during the seventeenth century and is about the aftermath of the Siege of Osaka.
The player can perform three types of punch and kick attacks, each varying in speed and strength, and three special attacks: the "Hadouken", "Shoryuken", and "Tatsumaki Senpukyaku". These are performed by executing special button combinations with the controls.
is the leader of the , the biggest criminal gang that was operating in N-City. He's a muscular tall man with great physical strength which uses, as all his underlings, iron gauntlets to fight and he is a known A-Class criminal. They tricked the A-Class hero Feather, making him believe they got an hostage so the hero was forced to face them all alone and was severely beaten (he also had withheld for the hostage's sake). When Feather understood there was no hostage and was ready to fight back Big Iron himself, Tatsumaki and Saitama enter through the wall and beat Feather unconscious. Big Iron then, thinking they came to support the hero, recognized Tatsumaki and incited his men to take her down in order to become famous, attacking Saitama first since he was in his way. However, Saitama effortlessly knocked Big Iron out and Tatsumaki defeated the rest of the gang with ease, then she disappeared with Saitama, continuing their fight.
is a young woman with an hasp on the hair similar to a flower, she's one of the Fubuki Group members and wears the typical black suit. She's very loyal to Fubuki and would do anything for her leader. She fights with a three section staff, that carries always with her. During the Demonic Fan side story she and other 20 members of the Fubuki Group took down a C-Class criminal, Banero, before facing the Demonic Fan, together with Fubuki and the rest of group, being easily overcome by it (the Demonic Fan was eventually first dismantled by Tatsumaki and then totally destroyed by Saitama). When the Fubuki Group was in need of a new car, Lily started a part-time job to earn the amount required like the other members. Thanks to Fubuki's intervention, which got the bounty of some C-Class and B-Class criminals, the group finally got its own car. When the Fubuki Group went to the Heroes Association headquarters prison for monsters in order to let Fubuki interrogate Psykos, Lily and the other members were appointed to guard the entrance, for the purpose of slow down Tatsumaki. She was knocked out by the S-Class hero with most of the other members with ease. After few times, Lily and the rest of the group recovered strength and reached Fubuki, which told them she intended to disband the group (to keep safe the members from Tatsumaki's fury) and left to finish the fight with her older sister, but Lily and the other members didn't want to quit and followed Fubuki to lend her a hand in her fight. In fact, Lily and the rest of the group joined Fubuki when she was about to face again Tatsumaki and, after all the members prepared to fight at their top, the fight was stopped due to the still convalescent status of Tatsumaki, which still didn't recovered from the harsh war with the Monster Association, and the arrive of Saitama, which returned after he was trapped underground by Tatsumaki. Fubuki then, together with her beloved group, prepared to come back to the heasquarter and settle the monsters which escaped during her duel with the sister.
She is one of the few heroes to recognize Saitama's power when she saw him fight on many occasions and has lot of respect for him. She is obsessed with making Saitama join her group, but he refuses each time as he doesn't believe in her philosophy. Fubuki is surprised that Saitama is well connected with Genos, Bang, and King. She allies with Saitama occasionally. She is shocked to see Saitama defeat Garou and fight Tatsumaki on equal terms.
The film follows Ryu after waking up from a nightmare about Akuma. While walking in the forest, he is followed by a mysterious warrior revealed to be Ken Masters, Ryu's old friend and sparring partner. The two have a match together using their signature moves Hadōken, Shoryuken, Tatsumaki Senpū Kyaku in the daytime and nighttime in the rain. The film ends with the two in mid-air about to kick.
In most action scenes in the sequel, they are referencing various video games and mobile app games such as Plants VS Zombies when Benjie and his friends are fighting against the zombies in Paris using gardening weapons, Just Dance when Benjie and his friends as well as General Wilson Chua and company does performing the moves in order to stop the bomb from detonating, Crisis Zone where Benjie and his friends fought Jan Janranjan and his men using machine guns used in the arcade games and the Street Fighter series when Benjie defeats Jan Jaranjan using a parody version of Ryu's Tatsumaki Sempukyaku in three hits.
is a monster resembling some sort of "were-capybara", it was kept lock in the Hero Association new headquarter's prison for monsters until the wall of its prison was smashed because of the fight between Fubuki and Tatsumaki. It then escaped together with Tongue Stretcher and Pot Belly, planning with them to go on a rampage all over the place, but moments later they were caught in the middle of the fight between the two esper sisters and Man-Eating Capibara was totally shredded in an instant by Fubuki's attack.
is a horrible creature with the look of a giant two-headed worm with huge mouths and sharp teeth, it was kept lock in the Hero Association new headquarter's prison for monsters until the fight between Fubuki and Tatsumaki weakened its jail and it was able to escape. After its run, Tsuchinoko found Saitama on the way, since he was present at the scene, and tried to eat him, but the hero blocked its attack and killed the monster with a single move, sending it back to its prison downstairs.
With the cancellation of Operation Tatsumaki, "I-41" returned to her previous duties as a supply sub. She left Truk on 1 April 1944, making her third run to Buin with 50 tons of food. She arrived on 7 April, unloaded, embarked 73 passengers, and returned to Truk. "I-41" docked at Truk on 13 April. Her deck gun was remounted during her layover in Truk Lagoon. For his successful supply runs, Lt. Commander Itakura is given a gift of cigarettes from Vice Admiral Takagi Takeo, the CINC of the Sixth Fleet. On 19 April the sub departed Truk for Yokosuka, where she arrived on the 25th. She was then transferred to Kure.
According to the backstory that was developed for "Super Street Fighter II Turbo" and the "Street Fighter Alpha" series, Gouken and Akuma learned a murderous martial art style from their master, Goutetsu. It included the special techniques the "Hadouken", the "Shoryuken" and the "Tatsumaki Senpukyaku", 20 years before the "Street Fighter" tournament. After Goutetsu was killed by Akuma, Gouken refined these special techniques, eliminating the "murderous energy" they possessed, and developed them into a purely combative martial art. He would then teach this new style to two students, Ryu and Ken. Gouken also trained Dan at one time, but then expelled him after seeing that Dan was motivated by revenge.
is a man who looks like an average hoodlum. He wears headphones and works up a rhythm to the music he listens to before fighting. He's very proud, thinking that heroes under his rank are inferior and claiming that young people think he looks "cool" and "badass". In the webcomic he is disdainful of Saitama who recently joined A Class. After watching Saitama fight Tatsumaki on equal terms, Forte becomes terrified of him. He is even more surprised that King and Genos are close friends with Saitama. He and his friends Butterfly DX and Chain 'n' Frog act politely to Saitama.
is a fatty monster with a vertical mouth and a pockmarked skin, he was kept lock in the Hero Association new headquarter's prison for monsters until the wall of his prison was smashed because of the fight between Fubuki and Tatsumaki. He then escaped together with Tongue Stretcher and Man-eating Capibara, planning with them to go on a rampage all over the place, but moments later they were caught in the middle of the fight between the two esper sisters and Pot Belly was totally shredded in an instant by Fubuki's attack.
is the most powerful hero in the whole Association alongside Saitama, whose whereabouts and identity are currently unknown. He looks like an average man with a superhero costume and a cape. He is said to show up on his own terms and seldom responds to requests from the Hero Association, indicating that just like Saitama, he also looks for a worthy opponent. As one official of the Association mentioned, Blast may only truly reveal himself when a "God" level threat endangers humanity. During Tatsumaki's imprisonment in a research facility, she was attacked by a monster. Blast arrived and killed the monster in an instant, but he pointed out that she could have killed the monster on her own. He then encouraged Tatsumaki to never depend on others but herself and that she should not expect anyone to come and save her. Coincidentally, he treats his job as a hobby like Saitama does.
is a powerful esper. She is notorious for searching out recruits to work under her within the B-Class. While appearing confident and calm on the surface, she is in fact incredibly insecure and frustrated at living in the shadow of her older sister Terrible Tornado who is a far more powerful and talented esper than she is. As such, when she attained her rank in the B-Class, she refused to move up as she believed she could never attain to reach highest A-Class ranks by herself and instead decided to recruit others in B-Class, believing that their collective strength would one day outmatch her sister's singular strength. Her elder sister is S class hero Tatsumaki.
Akuma, known in Japan as , is a Japanese martial artist who has mastered the dark powers of Satsui no Hado, seeking to increase his own strength and defeat the most powerful opponents in the world. Hailing from the "Street Fighter" series, Akuma makes a special guest appearance in "Tekken 7: Fated Retribution". In the story, Kazumi asks him to find and kill Heihachi and Kazuya should she perish. Akuma agrees, claiming that this will settle the debt that he owes Kazumi. Akuma retains many of his abilities from the "Street Fighter" games, such as his Gohadoken, Shakunetsu Hadoken, Gou Shoryuken, Tatsumaki Zankukyaku, Zanku Hadoken, Hyakkishu, Ashura Senku, Messatsu Gou Hadou as his Super Move and Shin Shun Goku Satsu as his Rage Art. Akuma is the only character who has mechanic exclusive to himself, Street Fighter's EX/Super meter, in place of Rage Drive, which is safe and can be used many more times than other "Tekken" characters.
Goukens special techniques in "Street Fighter IV" include the , a variation of the "Hadōken" projectile techniques which he performs with only one hand, in addition to being able to launch them at an angle and delay their release (he can throw two at the same time as an EX Move as well); the , a technique in which Gouken advances (while passing through attacks and fireballs) towards his opponent in a pose similar to Akuma's Ashura Senkuu pose in "Street Fighter EX" and attacks with a powerful palm; the , a vertical version of the "Tatsumaki Senpū Kyaku"; and the . While Gouken doesn't use the Dragon Punch as a regular special technique, his Super Combo is the , while his Ultra Combo is the , which was originally one of Ryus Super Arts from the "Street Fighter III" games and a Super Combo in "Street Fighter Alpha 3". In addition, he also has Ryu's as a second Ultra Combo in Super Street Fighter IV.
is a huge man wearing a black suit, he's the third in command of the Fubuki Group and works in couple with Eyelashes most of the time. He fights with his bare hands, counting on his wide physical force, which he can increase by switching into a "Wild Mode", like those of wild animals, particularly the strength of the apes. During the Demonic Fan side story he and other 20 members of the Fubuki Group took down a C-Class criminal, Banero, before facing the Demonic Fan, together with Fubuki and the rest of group, being easily overcome by it (the Demonic Fan was eventually first dismantled by Tatsumaki and then totally destroyed by Saitama).
Sakura is controlled in the same way as Ryu and Ken, but her special moves flow differently and are less powerful. Sakura's moveset contains many "unorthodox" variants of their moves, including a running Shoryuken, a jumping Tatsumaki, and a less-powerful Hadouken that she can charge, though at the cost of distance. Her moves and combos have high potential to stun opponents and also provide many an opportunity for mix-ups. However, her somewhat low stamina and her lack of other available approaches (particularly her weak projectile) require a certain amount of finesse, leaving little room for error; this ultimately makes Sakura a high-risk, high-reward character. Sakura's combo-heavy playstyle, when supplemented by her normals and special, make her a devastating fighter once she gets an opening. Dark Sakura performs the Hadouken horizontally instead of diagonally and uses the techniques of Akuma.