Synonyms for tsuranuanni or Related words with tsuranuanni

skolian              beklan              witchland              archadian              taiidan              cetagandan              dalmasca              kidarite              mallorean              dragaeran              kambine              agatean              aerdy              treterine              trogite              shadakine              unther              haighlei              tepanec              munhumutapa              aerican              jandarids              bretonnia              cormyr              kshaharata              turmish              pharnavaz              nansur              jamaillia              orcish              hokuzan              axumite              padishah              bhavavarman              zenebas              valuan              ergoth              changamire              thinite              culhua              odrysian              asanteman              mittani              vakataka              guylos              aglarond              imperialate              thallonian              euarchus              mulhorand             



Examples of "tsuranuanni"
The Empire of Tsuranuanni, spanning three continents on the world of Kelewan, consists of the following provinces: Dustari, Ambolina, Neshka, Szetac, Hokani, Lash, Coltari, Honshoni, and Sweto.
The world of Kelewan has at least three main continents. In the north lies the Tsuranuanni empire which is separated from the "Lost Land" of Tsubar in the south by the Sea of Blood. In the east lies the Thuril Confederation. Additional continents were revealed to exist by the cho-ja in "Mistress of the Empire".
The series ends with a reunion between Mara and Kevin of Zūn, who returns to Tsuranuanni as an ambassador from The Kingdom of the Isles, unknowing that he has fathered a child, and shocked to find his son upon the Imperial Throne. Kevin and Mara, who has divorced Hokanu, quickly resume their romance.
The Tsurani are a race of humans in the "Empire" Trilogy novels by Raymond E. Feist and Janny Wurts. In the series, the feudal Empire of Tsuranuanni is located on the fictional world of Kelewan. The social and political institutions as depicted show a clear influence of feudal Japan, while some of the characters have clearly Nahuatl-influenced names.
A rift is a pathway between worlds, often created by magicians. The Black Robes of Tsuranuanni have discovered a method to create rifts, but only Milamber (Pug as he is called on Midkemia), his son Magnus and Macros the Black have thus far mastered the ability to control the size and destination of rifts. The first rift to appear on Midkemia came from Kelewan, which led to the Riftwar.
There are 20 orders (10 higher, 10 lower) that have priests and temples throughout Tsuranuanni. On the occasion of the wedding and coronation of Justin and Jehilia, they are called the "Twenty Higher Gods." The following chapter speaks of the "Twenty Gods of the Higher Heaven and the Twenty Gods of the Lower Heaven." Only a few of the Tsurani gods are listed in Raymond Feist's novels. They are as follows:
The High Council, consisting of the lords and ladies of Great and Lesser houses, has ruled Tsuranuanni for thousands of years. The Lords of the Five Great Families, the oldest Houses in the Empire, can be elected Warlord by consensus of the High Council. The Warlord is then the leader of the High Council. Political machinations usually play the biggest part in the nomination of the Warlord, with murder not unheard of during the election.
The Warlord is the supreme commander of the Tsurani military as well as leader of the High Council. They are traditionally elected from among the lords of the five Great Families, as those families are descended from the brothers of the first Emperor and thus the founders of Tsuranuanni, a fact not known to many other than imperial scholars. Although the power and influence of each of the five families (and their clans) waxes and wanes with each generation, they are held to be among the most powerful in the Empire.
Clan affiliations are based upon blood relation, though they are often quite loose and usually do not have a huge impact on voting within the High Council. However, if Clan Honor is called, every House in the Clan must support the agenda of the House who has called Clan Honor. As Clan Honor could potentially drag the entire Empire into civil war, the Great Ones can intervene and forbid any fighting between Clans or Houses, even going so far as to use magical powers to enforce their will. All Clans nominate a Warchief, who commands the military forces of a Clan. The Lords of the Five Families can also be elected Warlord, the supreme military commander of Tsuranuanni. The Warlord is second-in-command only to the Emperor, but the Warlord is usually more powerful due to the Light of Heaven rarely engaging in political or military matters.