Synonyms for xbmc or Related words with xbmc

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Examples of "xbmc"
On 29 May 2007, the team behind XBMC put out a call for developers interested in porting XBMC to the Linux operating system. Since a few developers on Team-XBMC had already begun porting parts of XBMC over to Linux using SDL and OpenGL as a replacement for DirectX, which XBMC was using heavily on the Xbox version of XBMC.
XBMC 9.04 (codename: "Babylon") point-release version of XBMC for Xbox, now obsolete, was released on 6 May 2009 as the last official version of XBMC for Xbox. The original developers of XBMC have since issued a statement stating they will no longer develop or support XBMC for Xbox as part of the XBMC project as of 27 May 2010. The development of XBMC for Xbox ended because the focus for all Team XBMC developers has completely shifted to the Linux, Mac, and Windows versions of XBMC instead.
As the successor to Xbox Media Player (XBMP), XboxMediaCenter (XBMC), was ported to other platforms and architectures, becoming XBMC or XBMC Media Center thus losing the Xbox connection. On May 27, 2010, to differentiate the now mainline multiplatform XBMC from the original Xbox, the team behind XBMC announced the splitting of the Xbox branch into a new project; "XBMC4Xbox" which will continue the development and support of XBMC for the old Xbox hardware platform as a separate project, with the original XBMC project no longer offering any support for the Xbox.
In previous years before XBMC4Xbox split from XBMC there has been less developer interest in the Xbox version of XBMC, as the new multiplatform version of XBMC became the primary concern for the XBMC team. As of last year, only one developer (Arnova) still looked after the Xbox version. Lack of interest from the XBMC developers got to a point where a new home was needed for the Xbox codebase, and earlier this year it was moved to its own home on SourceForge.
XBMC for Microsoft's Xbox console has a control client for XLink Kai that allows control of the XLink Kai software program from the user's Xbox via XBMC GUI. MC360 is a skin for XBMC by Blackbolt that gives the XLink Kai client (XBMC-Live) a familiar interface resembling the Xbox 360's factory dashboard and Xbox Live's connectivity for friends, arenas, etc. XLink Kai was removed from XBMC builds 14099 and later.
Even though the original XBMC project no longer develops or supports XBMC for the Xbox, an XBMC version for the Xbox is still available via the third-party developer spin-off project "XBMC4Xbox", who have completely taken over the development and support of XBMC for the original Xbox.
XBMC4Xbox is a third-party developer spin-off project of XBMC, with still active development and support of the Xbox platform. This project was created as a fork of XBMC as a separate project to continue having a version of XBMC for the Xbox hardware platform. It was not started by official members of the official XBMC project, nor will it be supported by the Official Team XBMC in any way. It started when support for the Xbox branch was officially dropped by Team XBMC, which was announced on 27 May 2010.
XBMC won a Lifehacker Awards in 2014 for "Best Media Player" in their entertainment selection. XBMC won two SourceForge 2006 Community Choice Awards. In the 2007 Community Choice Awards, XBMC was nominated finalist in six categories. Also in the 2008 Community Choice Awards XBMC won an award for Best Project for Gamers. With Microsoft's decision to discontinue Windows Media Center (WMC) starting Windows 10, htpcBeginner.com voted Kodi not only as the best WMC alternative but also in many ways better than WMC.
Pulse-Eight Limited sells both custom and off the shelf hardware solutions primarily designed for Kodi/XBMC, such as remote controls, HTPC systems and accessories, including a custom HTPC PVR set-top-box pre-installed with XBMC that they call ""PulseBox"" Pulse-Eight also offers free performance tuned embedded versions of XBMC that they call ""Pulse"" which is based on OpenELEC and a custom PVR-build of XBMC that is meant to run on a dedicated HTPC system.
Due to the dated hardware of the first-generation Xbox game console, that Kodi/XBMC was designed for, and a desire to expand the project's end-user and developer-base, many official ports of XBMC to computer operating-systems and hardware platforms now exist. Through the processing power of modern computer hardware, XBMC is able to decode high-definition video up to and beyond 1080p resolutions, bypassing hardware limitations of the Xbox version of XBMC.
XBMC for Xbox was never an authorized/signed Microsoft product, therefore a modification of the Xbox is required in order to run XBMC on an Xbox game-console. XBMC for Xbox can be run as an application (like any Xbox game), or as a dashboard that appears directly when the Xbox is turned on. Since XBMC for Xbox was part of an open source software program, its development source code was stored on a publicly accessible subversion repository. Accordingly, unofficial executable builds from the subversion repository are often released by third parties on sites unaffiliated with the official XBMC project.
Kodi is a non-profit and free software community driven open-source software project that is developed only by volunteers in their spare time without any monetary gain. XBMC Foundation and the team of developers leading the development of Kodi/XBMC, ""Team-Kodi""/""Team-XBMC"", encourage anyone and everyone to submit their own source code patches for new features and functions, improve existing ones, or fix bugs to the Kodi/XBMC project.
SPMC by SemperPax is a fork of XBMC media center software for Android that is mainly maintained by Christian Browet (a.k.a. Koying), who is also a developer on Team-XBMC of the official XBMC for Android. SPMC is basically a plain fork of XBMC 13.x (Gotham), with some minor tweaks specific to various Android devices. The main difference between SPMC and the official upstream XBMC is that SPMC is available to download directly from most Android app stores, such as Google Play, Amazon Appstore, and Ouya App Store. Thus SPMC does not have to be side-loaded like the official upstream XBMC, yet the signature is different from the XBMC one, so both can co-exist on the same device, with separate userdata.
Another example is XBMC4Xbox, which is a third-party developer spin-off project of XBMC, with still active development and support of the Xbox platform. This project was created as a fork of XBMC as a separate project to continue having a version of XBMC for the Xbox hardware platform. It was not started by official members of the official XBMC project, nor will it be supported by the official Team Kodi in any way. It started when support for the Xbox branch was officially dropped by Team XBMC, which was announced on 27 May 2010.
Feingold was the Team-XBMC member who first initiated the Mac OS X port of XBMC, but soon after he left the original XBMC project due to what was arguably a falling-out with rest of Team-XBMC's developer members over the team's priorities feeling that the XBMC project should aim for strict adherence to the GPL and always keep to an open-source software mindset. This disagreement is claimed to be one of the main factors that led Elan to leave the XBMC project and create the Plex fork.
The latest version of XBMC supports over 74 languages.
Below is a list of third-party companies who sell hardware bundled with Kodi or XBMC software pre-install, or sell uninstalled systems that specifically claim to be Kodi- or XBMC-compatible. Many of these third-party companies help submit bug fixes and new features back upstream to the original Kodi/XBMC project.
Even though the original XBMC project no longer develops or supports XBMC for the Xbox, XBMC on the Xbox is still available via the third-party developer spin-off project "XBMC4Xbox", which forked the Xbox version of the software and completely took over the development and support of XBMC for the old Xbox. The ending of Xbox support by the original project was also the reason that it was renamed "XBMC" from the old "Xbox Media Center" name, and why it later was renamed "Kodi". The Xbox version of XBMC had the ability to launch console games, and homebrew applications such as emulators. Since the XBMC for Xbox version was never distributed, endorsed, or supported by Microsoft, it always required a modchip or softmod exploit to run on the Xbox game-console.
On 27 May 2010, the team behind XBMC announced the splitting of the Xbox branch into a new project; "XBMC4Xbox" which will continue the development and support of XBMC for the old Xbox hardware platform as a separate project, with the original XBMC project no longer offering any support for the Xbox.
Marusys MS630S and MS850S are high-definition PVR-ready set-top-boxes with the ability to run Linux kernel-based media players like XBMC, and Marusys is advertising these two devices as compatible with XBMC.