Synonyms for xcode or Related words with xcode

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Examples of "xcode"
Up to Xcode 4.6.3, the Xcode suite used the GNU Debugger (GDB) as the back-end for the IDE's debugger. Starting with Xcode 4.3, the LLDB debugger was also provided; starting with Xcode 4.5 LLDB replaced GDB as the default back-end for the IDE's debugger. Starting with Xcode 5.0, GDB was no longer supplied.
Since the release of Xcode 3.1, Xcode is the development environment for the iOS SDK.
Up to Xcode 4.1, the Xcode suite included a modified version of the GNU Compiler Collection. In Xcode 3.1 up to Xcode 4.6.3, it included the LLVM-GCC compiler, with front ends from the GNU Compiler Collection and a code generator based on LLVM. In Xcode 3.2 and later, it included the Clang C/C++/Objective-C compiler, with newly-written front ends and a code generator based on LLVM, and the Clang static analyzer. Starting with Xcode 4.2, the Clang compiler became the default compiler, Starting with Xcode 5.0, Clang was the only compiler provided.
Apple advises Xcode developers to verify their version of Xcode and to always have GateKeeper activated on their machine.
Xcode also includes Apple's WebObjects tools and frameworks for building Java web applications and web services (formerly sold as a separate product). As of Xcode 3.0, Apple dropped WebObjects development inside Xcode; WOLips should be used instead. Xcode 3 still includes the WebObjects frameworks.
Xcode 4.3, released on February 16, 2012, is distributed as one application bundle, Xcode.app, installed from the Mac App Store. Xcode 4.3 reorganizes the Xcode menu to include development tools. Xcode 4.3.1 was released on March 7, 2012 to add support for iOS 5.1. Xcode 4.3.2 was released on March 22, 2012 with enhancements to the iOS Simulator and a suggested move to the LLDB debugger versus the GDB debugger (which appear to be undocumented changes). Xcode 4.3.3, released in May 2012, featured an updated SDK for Mac OS X 10.7.4 "Lion" and a few bug fixes.
[[Xcode]] 4.2 or later provides a way to convert code to ARC. As of Xcode 4.5, it is found by choosing Edit > Refactor > Convert to Objective-C ARC... Although Xcode will automatically convert most code, some code may have to be converted manually. Xcode will inform the developer when more complex use cases arise, such as when a variable is declared inside an autorelease pool and used outside it or when two objects need to be toll-free bridged with special casts.
Edits application preference plist files. As of Xcode 4, Property List Editor is no longer included as a separate application and all editing of plist files is done within Xcode. The last stand-alone version was version 5.3 in Xcode 3.2.6.
On June 2, 2014 at the World Wide Developers Conference, Apple announced version 6 of Xcode. Features include "Playgrounds", live debugging tools, and a new programming language named Swift. On September 17, 2014, at the same time, iOS and Xcode 6 were released. Xcode could be downloaded on the Mac App Store.
One notable feature is 'Export to Xcode'. A sample Xcode project is created with C source code to initialize OpenGL (using the GLUT library) and run the shader program.
When you install RubyCocoa, the corresponding Xcode templates are installed
Xcode 1.0 was released in fall 2003. Xcode 1.0 was based on Project Builder, but had an updated user interface (UI), ZeroLink, Fix & Continue, distributed build support, and Code Sense indexing.
On June 13, 2016 at the Apple Worldwide Developers Conference Xcode version 8 was announced. It introduced support for Swift 3. Xcode 8 was released on September 13, 2016.
Interface Builder was intentionally developed as a separate application, to allow interaction designers to design interfaces without having to use a code-oriented IDE, but as of Xcode 4, Apple has integrated its functionality directly into Xcode.
The main application of the suite is the integrated development environment (IDE), also named Xcode. The Xcode suite includes most of Apple's developer documentation, and built-in Interface Builder, an application used to construct graphical user interfaces.
The next significant release, Xcode 1.5, had better code completion and an improved debugger.
Known versions of XcodeGhost add extra files to the original Xcode application :
On September 19, 2012, iOS 6 and Xcode 4.5 were released. Xcode added support for iOS 6 and the 4-inch Retina Display on iPhone 5 and iPod touch 5th generation. It also brought some new Objective-C features to iOS, simplified localization, and added auto-layout support for iOS. On October 3, 2012, Xcode 4.5.1 was released with bug fixes and stability improvements. Less than a month later, Xcode 4.5.2 was released, with support for iPad Mini and iPad with Retina Display, and bug fixes and stability improvements.
It runs on both Mac OS X Lion (10.7) and OS X Mountain Lion (10.8) and is the first version of Xcode to contain the OS X 10.8 "Mountain Lion" SDK. Xcode 4.4 includes support for automatic synthesizing of declared properties, new Objective-C features such as literal syntax and subscripting, improved localization, and more. On August 7, 2012, Xcode 4.4.1 was released with a few bug fixes.
The Xcode Tools include Core Image Fun House and Quartz Composer; both utilize Core Image.